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Show HN: Onramp Can Compile Doom
2024-12-29 After two years of late nights and weekends, Onramp can finally compile Doom. Check it out: The above is running on an out-of-the-box x86_64 Alpine Linux.
The only things I’ve added are the source code to Onramp and Doom and a DOOM.WAD file (the art assets for the game.) I estimate the VM adds a 10x-20x performance penalty and the poor bytecode emitted by the Onramp compiler causes the remaining 25x-50x. With Onramp I hope to greatly reduce the platform dependence, supporting architectures both future and past with minimal porting effort.
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