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Show HN: Wormhole for Perplexity Comet
Surprise! My latest game, Wormhole, is included in the Comet web browser from Perplexity. It started as an idea to replace the Chrome Dino game and grew into...
The team at Perplexity then worked up visual designs (thanks Erin) and I implemented them as a combination of bitmaps, SVG for noise texture, CSS for round rects, and there are still arcs, circles, lines, and various fill types punching well above their weight. Sound was initially synthesised using ZzFX(thanks again Frank), given LittleJS has built-in support, but they were eventually replaced with digital audio and music (thanks neso). There are lots of details and a high level of polish in the game that are easily overlooked but are essential to the final feel: particles, parallax, keyboard control, replay, and more.
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