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Small3dlib: Suckless PD 3D software rasterizer


Suckless PD 3D software rasterizer

Tested on many platforms: PC (little endian, 64bit GNU) PowerPC emulator (big endian) compilers: gcc, clang Arduboy (only experimental) Pokitto (32 bit resource-limited, ~80 MHz CPU, 32 kB RAM) Gamebuino META (32bit resource-limited embedded ARM) ESPboy (embedded open console, demos ported by RomanS) TODO: Android Windows emscripten (web browser, JavaScript transpile) You want to create extremely portable 3D graphics that will run on small obscure embedded platforms that don't have OpenGL, good specs, FPU unit or even standard C library? The intent of this waiver is to ensure that this work will never be encumbered by any exclusive intellectual property rights and will always be in the public domain world-wide, i.e. not putting any restrictions on its use.

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