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Sniper Elite: Resistance review - brilliantly bloody and bloody brilliant
Sniper Elite: Resistance may not innovate much on the series' standard blueprint, but it's still a challenging, rewarding, and deeply satisfying adventure.
But once you find your rhythm and start tweaking your loadout and tools to best suit how you play, Resistance's thoughtful map design, dramatic score, and bombastic gunplay come together in an exquisite symphony that makes it a challenging, rewarding, and deeply satisfying romp despite the fact your leading man, Harry bleedin'-ell-up-the-apples-and-pairs-right-'ere-guv'ner Hawker, has zero chill. But while I agree we're all long past the need to be told how to fire a gun or what the white paint on that ledge means (le sigh), you're never formally introduced to your decoys, for instance, or how your different mines work. From there, you'll unlock scopes, muzzles, stocks, and so on to fine-tune your weapons, and the UI is forever telling you what a wonderful Nazi killer you are; all manner of ribbons and medals and accolades pop as you work through the campaign.
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