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Someone hacked an Apple Network Server to run DOOM – $10,000 IBM AIX unit from 1996 runs the game


Because of course it can

You may like Kaiser used Doom Generic as the foundation for the stunt, noting its minimal hardware assumptions and Xlib support, and installed the AIXPDSLIB 2.91.66 compiler as the toolchain. After plenty of coding wizardry, Kaiser's Doom project was playable via Apple's Remote Desktop at a reasonable speed on a Mac, but completely unusable on the console itself, mostly due to a quirk with ANS video, which maxes out at 1024 x 768 and can't do more than 8-bit color depth. One Kaiser had fixed the colors, the ANS displayed a functioning Doom, the console reportedly running without lag and with decent general movement, apart from strafing.

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