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Sony pulls interview with Neil Druckmann, citing ‘significant errors and inaccuracies’


Rather than issue an update, Sony pulled the interview.

With technologies like AI and the ability to do motion capture right from home, we’re reducing both costs and technical hurdles, opening the door for us to take on more adventurous projects and push the boundaries of storytelling in games.” “In editing my rambling answers in my recent interview with Sony, some of my words, context, and intent were unfortunately lost,” he posted on X sharing his full, unedited comments. A few days after making this statement, Sony announced that rather than add Druckmann’s clarification, it had removed the interview entirely, stating, “[We] have found several significant errors and inaccuracies that don’t represent his perspective and values (including topics such as animation, writing, technology, AI, and future projects).”

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