Get the latest tech news

Spark Texture Compression 1.2


I’m excited to announce that Spark 1.2 is finally out! Spark is the go-to solution for real-time GPU texture compression, offering high-performance codecs that deliver high-quality results at real-time speeds. It enables developers to efficiently compress textures directly on the GPU, reducing memory usage and improving rendering performance across a wide range of platforms.

It enables developers to efficiently compress textures directly on the GPU, reducing memory usage and improving rendering performance across a wide range of platforms. I’m afraid I will have to keep some of the specifics under wraps, so I won’t be sharing as much implementation details as in my typical blog posts, but I hope I can offer enough insight to satisfy my regular audience. Moving forward, I plan to stay more focused on long-term goals rather than chasing feature requests from potential clients who haven’t committed to a license yet.

Get the Android app

Or read this on Hacker News