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Spectre Divide review - a unique two-body concept falls flat


Despite its initially promising duality concept, tactical shooter Spectre Divide is held back by a hesitance to take further creative risks. Eurogamer's review.

Image credit: Eurogamer / Mountaintop Studios Diving into a match reveals that Spectre Divide looks pretty similar to other tactical shooters: it's attack and defence, with one team aiming to plant a bomb and the other trying to defuse it. Image credit: Eurogamer / Mountaintop Studios On paper, Spectre Divide's duality idea is one with serious potential, but the way it's been implemented here just doesn't take off, with its capacity for mixing with other abilities and mechanics underexplored. With some lacklustre art direction and minimal lore, Spectre Divide's world design feels like an afterthought: a space you just don't want to spend time in, while the various UI, combat readability and progression missteps are significant.

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