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Spider-Man (Neversoft) Decompilation Project Progress Checkpoint – May 2024


Progress report for the Spider-Man decompilation project

This time I would follow a process similar to matching decompilation projects, but instead of trying to recreate the game as close to the byte I would strive for function parity. Having a project that when built produces a binary that is an exactly replica of the game is great as it means all the original behaviours (bugs included) were preserved. Finally, I've also made the decompilation setup reproducible which is basically IDA Pro, Ghidra and the same version of Visual Studio by the developers (it was identified using Detect-It-Easy).

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