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Splitgate 2 plays great - but its new focus on objective-based 4v4 team games may be a turn off


Splitgate 2 pushes the series in new directions but will this please fans of the original? Ian Higton finds out in this preview based on the Splitgate 2 Alpha.

They all had nice, balanced routes, strategically placed portal walls and a little bit of verticality here and there so we could get plenty of use out of the game's awesome jet-propelled double jump.Both modes were fun to play, but ultimately as with any team-based shooter, success relied on the competency of the team, rather than your own performance, and this meant that my enjoyment of the matches would vary wildly depending on who I was placed with during the matchmaking process. They were optional pick-ups that gave you a slight edge in the proceedings, but with a life-death loop as fast as Splitgate 2's, running to get them, rather than the objective, often felt like a waste of time. Movement in Splitgate has always had a great flow to it, especially where the jet-pack double jump is concerned, and this additional option to skid across the floor firing guns as you go felt super slick and totally in keeping with the rest of the game.

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Splitgate 2 is coming to PC and consoles in 2025