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Starfield could have had decapitations, but the helmets got in the way


In an alternate timeline, Starfield could have been a much gorier game than the one we ultimately got.

Speaking on the Kiwi Talkz podcast, Mejillones explained that if Bethesda ultimately went down the decapitation route, it would have required the developer to factor in all the suits and how they would react to being severed. Bethesda did have "systems for all of that", he continued, but getting it implemented began to turn into a "big rat's nest of these things" the team had to take into account. Image credit: Eurogamer/Bethesda Away from technical implications, Mejillones also reasoned Starfield has a very different overall tone compared to other Bethesda games, such as the ever chaotic Fallout.

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