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Starship Simulator warps past funding target in just two days – now looks to hit VR stretch goal


Starship Simulator has blasted past it's initial Kickstarter campaign target in less than three days and announces some very cool new stretch goals.

Backing things on Kickstarter is always a gamble, but the fact Starship Simulator has more of a playable demo and experience already on Steam than Star Citizen ever had in its early days is a testament to the work of Dan and Claire Govier, the people behind the project at Fleetyard Games, and watching the funding and backer count climbing up even during the time it takes to write this article would suggest others agree. If the stars align and the wind blows in the right direction we might even make it to £300k, at which point we can complete our main vision and bring Planetary Landings forward into Early Access as well. Having spent time as Head of Communications at a professional sports club and working for high-profile charities such as the National Literacy Trust, he returned as Managing Editor in charge of large US-based technology websites in 2020.

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