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Stellar Blade on PS5 has flash and fun but is mostly dull


Stellar Blade is a bit dim, a bit dull, but a bit fun.

It’s like Stellar Blade is constructed out of the same four blocks: a linear dungeon; a hubworld; a desert-themed open world; and an underground lab, with the developers arranging them essentially in that order until the final area. Eve will frequently fail to snap to the proper surface, resulting in her missing jumps or falling to her death while the boundaries of hazards are often poorly delineated. Unlike combat where you at least learn something when you die, platforming in Stellar Blade felt more like muddling your way through awful, much-too-long sections until you finally figure out exactly what the game is asking you to do.

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