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Stellar Blade tech preview: what can we learn from the impressive PS5 demo?
Tom Morgan investigates the Stellar Blade demo, which has now had an official release after earlier being published by mistake. Which mode is best?
It's a one-hour slice of the full release, due on the 26th of April - an effort that sees South Korean studio Shift Up make its first foray into AAA console development. And remarkably, the turnout is great: a slick Unreal Engine 4 action game for PS5 with Dark Souls elements, where the strength of its character rendering, combat controls and aliens versus humanity backdrop impress even within the demo's short length. We also see object physics for falling debris - during one early beach chase set-piece - while the swaying trees and battling spaceships overhead all cast dynamic shadows from high on up.
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