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Still Wakes the Deep mixes perfect horror timing with an environment that was already terrifying


We've played the first two hours of Still Wakes the Deep - here's a quick overview.

The oil rig setting is so evocative - teetering shipping containers, some of them repurposed as office space, the endless gantries, the clanging gates and fences. Soon pieces are falling off, tumbling into the waves, and the first post-disaster mission involves finding a new path to an old location, this time in a muddle of walkways suspended under the rig, many of which have fallen away. But at times it's a walking simulator like the early Tomb Raider games were - you mantle a lot, grip onto this ladder, shimmy across this spar of steel.

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