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Stranger Things VR review: A beautiful but hollow trip
Stranger Things VR has cool vibes but shallow gameplay, and it's not accessible unless you're a big fan of the show already.
Instead of pursuing a realistic look, objects and environments in Stranger Things VR are all cel-shaded, allowing for more room for developer Tender Claws to play with what's satisfying in a game, rather than what's true to the show. They also made the game's default, stick-based movement much more comfortable than usual, which is highly important because Stranger Things VR has you moving through a lot of tight, twisting corridors and smaller environments. No shade to all the Stranger Things fans out there, but based on what I could glean from the game's story (and a quick skim of the Fandom wiki), I'd need to watch all four seasons of this show to fully understand the context, which is a bit too big of an ask for me right now.
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