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Studio People Can Fly phases out VR games, citing retreat in investments from platform holders
With no more money from VR platform holders to subsidize development, studios like People Can Fly are second-guessing their own time with it.
Other VR studios, such as Sanzaru Games, realized critical success last year with Asgard’s Wrath II, but Meta has been mum about their sales numbers. Subsidized investment as a means to create a foundation and audience for VR as the technology grows was the only way to build it up long term. It becomes an untenable risk for VR companies with multiple employees and major projects to rely solely on how well the end result does in the market because the audience is simply not big enough yet to pay that off consistently.
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