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Swery's oddball roguelike Hotel Barcelona isn't exactly good, but its janky jaunt through horror movie history is endearing all the same
Ten seconds into Hotel Barcelona, you're watching an aerial shot tracking a car through the mountains, The Shining-styl…
Ten seconds into Hotel Barcelona, you're watching an aerial shot tracking a car through the mountains, The Shining-style; a couple of minutes later, a gas station attendant is giving you an ominous warning about the campsite up ahead where a young baseball player drowned. Movement is slippery and weightless; its mushy, strangely spartan visuals – which have the air of something assembled using assets from a budget PS2 game when the art director was on holiday – are often completely unreadable, and the chain of responsibility has faltered so much, even the script's typos have made it into the voice acting. Watch on YouTube But as with White Owls' previous games, there's an earnest can-do spirit to Hotel Barcelona's delirious nonsense - its larger-than-life characters, its wild conversational asides, and its pinwheeling sense of mad invention - that's easy to like.
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