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Tackling the game industry’s biggest challenges at GamesBeat Engage
GamesBeat Engage kicked off on March 11 -- the first in a series of salon-style gatherings featuring top industry voices and networking.
In the first session, GamesBeat’s senior writer, Dean Takahashi, welcomed Adam Boyes, founder and CEO of Vivrato and Elizabeth Howard, chief advisor – services, for Midwest Games to the stage to ask the real question: How can developers navigate ongoing uncertainty and find ways to grow? “Executives and investors push for short-term gains, ignoring game quality, and capital extraction overshadows creative ambition,” he said. “It means a more mitigated, stepped approach, but something that doesn’t involve the rapid growth and then response that we’ve seen in recent years that frankly a lot of humans have paid the price for.”
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