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Tekken 8 review - a complex series transformed into a welcoming one
Eurogamer's review of Tekken 8, a marked improvement over Tekken 7 that lets its freedom and experimentation come to th…
Whether it was due to the wealth of poorly explained legacy mechanics brought over from previous entries, the unnecessarily abstruse instructions in a character's already dauntingly large movelists, or the franchise's weird disdain for tutorials in general, improving in each new Tekken title has felt like an insurmountable task. Image credit: Bandai Namco/Eurogamer Unfortunately in Tekken 8's case, the characters have access to such a large repertoire of moves as standard that using Special Style feels limiting, in a way that it never did in Street Fighter 6. I didn't experience any bugs or mishaps of any technical variety throughout the entirety of my sixty hours spent playing Tekken 8 - except for some brief frame drops during the shift from gameplay to cutscene during the final act of the story.
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