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The Apple IIgs: On a Machine This Slow, You Had To Get Weird


Long-time Slashdot reader garote writes: It's the year 1991. You're a teenage computer geek. You've just upgraded to an Apple IIgs, your first "16-bit" computer. To relieve the crushing boredom of your High School coursework, you and your friends embark on the computer geek equivalent of forming a ...

To relieve the crushing boredom of your High School coursework, you and your friends embark on the computer geek equivalent of forming a heavy metal band: Making your own video game. It uses the game my friends and I started — but didn't finish — in High School over 30 years ago, to explore the absurd programming contortions we did to make it playable on the Apple IIgs: The red-headed stepchild of the Apple II line; a machine that languished for six years without a hardware upgrade to avoid competing with the Macintosh. "Nowadays, the content of the game itself is only good for an embarrassing laugh," according to the web page, "but I feel that the code we hammered out shows the unique challenges of a bygone era, which should be remembered..."

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