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The big Death Stranding 2 preview: how a big dollop of Metal Gear is expanding Kojima's bizarre epic
Eurogamer's big preview of Death Stranding 2: On The Beach, detailing a heavy influence of Kojima's Metal Gear Solid games.
The game's opening is visually extremely impressive as it seamlessly blends from cinematic to gameplay, the skin textures on protagonist Sam Porter-Bridges' face are beautifully realistic, and as he descends across a rocky, barren landscape and the camera pans out for perfect framing, a grandiose song from Woodkid plays that's all expressive strings and pounding drums. This remains a game about shadowy beings crossing over from the land of the dead that only half-dead babies can see; there's a flying cat made of tar, a woman who can summon rain, a talking stop-motion animated puppet, and a very cool nod to Splatoon; and it's all interspersed with snippets of flashback and one particular nightmarish firework sequence that's one of the most visually spectacular moments I've ever seen. Both stealth and combat are viable options | Image credit: Kojima Productions Before all that, though, Sam can wear different camouflage types before hiding in some conveniently placed long grass (make sure your pack isn't too tall) and throw tiny puppet Dollman into the sky to scout out and tag enemies, Assassin's Creed-style.
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