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The big PlayStation 5 Pro tech interview with Mark Cerny and Mike Fitzgerald
The Digital Foundry PS5 Pro tech interview with Sony's Mark Cerny and Insomniac's Mike Fitzgerald, discussing PSSR and the PS5 Pro's design and development.
With that in mind, Digital Foundry's Oliver Mackenzie spoke to PS5 Pro lead system architect Mark Cerny and core technology director at Insomniac Games, Mike Fitzgerald. This tech interview covers a lot of ground through its 30-minute runtime, including the challenges and opportunities of PSSR upscaling, the thinking behind the hardware design of the new console and how developers have approached the new options - and performance - afforded to them. This piece arrives hand in glove with a deep dive presentation into the architecture of PS5 Pro with the interview taking place on October 30th, so while the topics covered are very extensive, elements like the variable nature of PSSR implementations across different titles weren't apparent at the time of the conversation.
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