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The Collective Ambition Behind Odysseus, a Game-Changing Sci-Fi Larp


A conversation with lead producer Laura Kröger on the making of Odysseus and what it would take to become a permanent institution.

Over two hundred volunteers worked on the larp, using €190,000 to transform an elementary school into a sprawling spaceship complete with mess hall, bar, ops room, science and medical bays, jail, and hangar. Custom open source software was written to power Odysseus’ combat and engineering hyperdrive jumps, RFID-scanners, internal message board, and livestreaming drone videos for away missions. Every player character was unique, supported by over 300 NPCs, their activities as doctors, criminals, soldiers, fighter pilots, terrorists, and politicians meshed in intricate “clockwork” gameplay.

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