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The double-act of Raw Fury and Kingdom shines like a lighthouse across an industry floundering at sea


I still remember it well: I was at EGX 2015 in Birmingham, and one game turned my head like a doorknob. It wasn't one o…

Slowly, though, the game took on a semblance of side-on tower defence, and the identifiable cornerstones of Kingdom - expanding a base by picking up and dropping coins, defeating portals at the leftmost and rightmost edges of the map that enemies come from, and surviving the night - were introduced. Greek Mythology also makes for a striking setting for the game, with its white marble walls and jutting pillars, its buzzing summer evenings, and litany of colourful gods and powers. | Image credit: Eurogamer But what catches my eye most as I walk around the townhouse, which has a surprising amount of stairs as well as two large dogs padding around, adorably, is how many times I see the company's motto reinforced.

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