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The games industry has a Soulslike problem, but probably not the one you think
Are many games really Soulslikes? Or are they just third-person action-RPGs that have been conflated with FromSoftware?
Lies of P, for instance, plays with its Pinocchio adaptation for its grim visual designs, while more recently Wuchang: Fallen Feathers finds a new rhythm to combat with its multiple systems - not to mention a fun twist on dying. | Image credit: Neowiz As for ONL in August, it's safe to assume Lords of the Fallen 2 will fit the mould, while Valor Mortis is self-described as a first-person Soulslike - perhaps that shift in perspective will be enough to differentiate itself from the pack. Likening their games to previous hits - Dark Souls, Wukong - is a surefire shorthand to gain attention, but it's causing fatigue within the genre and turning Soulslike into a meaningless term.
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