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The little book about OS development


Contents - 1 Introduction - 2 First Steps - 2.1 Tools - 2.2 Booting - 2.3 Hello Cafebabe - 2.4 Further Reading - 3 Getting to C - 4 Output - 4.1 Interacting with the Hardware - 4.2 The Framebuffer - 4.3 The Serial Ports - 4.4 Further Reading - 5 Segmentation - 6 Interrupts and Input - 7 The Road to User Mode - 8 A Short Introduction to Virtual Memory - 9 Paging - 9.1 Why Paging? - 9.2 Paging in x86 - 9.3 Paging and the Kernel - 9.4 Virtual Memory Through Paging - 9.5 Further Reading - 10 Page Frame Allocation - 11 User Mode - 12 File Systems - 13 System Calls - 14 Multitasking 1 Introduction This text is a practical guide to writing your own x86 operating system. It is designed to give enough help with the technical details while at the same time not reveal too much with samples and code excerpts.

We’ve tried to collect parts of the vast (and often excellent) expanse of material and tutorials available, on the web and otherwise, and add our own insights into the problems we encountered and struggled with. Although these steps might seem easy they way they are presented in this chapter, they can be tricky to implement, since there are a lot of places where small errors will cause bugs that are hard to find. Whenever inter-privilege level interrupts occur, the processor pushes a few important registers onto the stack - the same ones we used to enter user mode before, see figure 6-4, section 6.12.1, in the Intel manual [33].

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