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The pleasure of transforming sand to water in Sword of the Sea | Matt Nava interview


From the first moment I played Sword of the Sea at the Summer Game Fest Play Days, I knew that it was like the game Journey, which led down from that wonderful game created years ago to the moment when I was playing the latest game from Matt Nava’s game studio, Giant Squid. I played […]

Oddly enough, the experience of snowboarding was the inspiration for Matt Nava, creative director on the game and founder of Giant Squid. I noted it was odd how Giant Squid was hitting its stride with this game, while the rest of the industry was struggling due to lack of funding, high costs and changing gamer tastes. It was an interesting chat in the middle of a very chaotic demo day at the Summer Game Fest.

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