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The Plucky Squire offers familiar ideas in a lovely new arrangement
Hands on with the early sections of The Plucky Squire - a game of real imagination and craft.
It's that, to win that bow and arrow, the hero first has to venture across the authentic wilderness of a child's cluttered bedroom desk, and into a cardboard castle. There, at the top of a tower formed by a stack of beloved books, the hero and the elf must do battle inside the stiff confines of a knock-off Magic: The Gathering card. There's a concept treasured amongst people who write children's books - I got it from watching a talk by Mac Barnett - called "meaningful page turns."
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