Get the latest tech news

The PS3 Licked the Many Cookie


s post is inspired by I want a good parallel computer It is important to understand why the PS3 failed. The perspective here was juniorish dev working on simulation and rendering in triple-A.

CPUGPUManyFew Complex CoresWide SIMDMany Simpler CoresLow latency, OOO, SuperScalarvector instruction pipe, High latencyRISC-like, scalarCached and Coherency ProtocolFences, flushes, incoherenceMessage passing, local storage, DMAExplicit coarse synchronizationImplicit schedulingExplicit fine synchronizationAt first glance, the SPEs of the PS3 fit the bill. The PS3 had cool features but these were never general purpose and could only be exploited by careful attention to detail and sometimes significant engine changes. 5 Of course this is maybe easier as a first party developer as you can at least focus on this exotic hardware and craft your engine and game features around the type compute available.

Get the Android app

Or read this on Hacker News

Read more on:

Photo of cookie

cookie

Photo of PS3

PS3

Related news:

News photo

Sony's PS3 gets new system software update, 19 years after release

News photo

What's going on with PS3 for Android emulation?

News photo

Do cookie-free analytics need cookie banners?