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The rise of the audio-only video game


In a spatial audio world, who needs video at all?

By David Pierce, editor-at-large and Vergecast co-host with over a decade of experience covering consumer tech. On this episode of The Vergecast, we explore the history of audio-only games with Paul Bennun, who has been in this space longer than most. He points to AirPods and other spatial audio headphones along with devices like the Vision Pro, advances in location tracking, and improvements in multiplayer gaming as reasons to think that audio-first games could be a huge hit now.

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