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The Rogue Prince of Persia artfully changes up the roguelike format
Another platformer for my Steam Deck? Don’t mind if I do!
The Rogue Prince of Persia, developed by Dead Cells studio Evil Empire, released in early access late last month after being delayed by a week to get out of the way of the Hades 2 stealth drop. And unlike in The Lost Crown, you can be reasonably assured that you’ll always find something worthwhile like a powerful weapon upgrade or health at the end of an extensive platforming sequence instead of a measly collectible. Evil Empire seemingly understood that the initial fight-die-repeat cycle can get grating and introduced a novel way to experience new areas that don’t require brute-forcing progression.
Or read this on The Verge