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The Stone of Madness review


The Stone of Madness is an isometric real-time stealth game, elevated by a unique approach to time, mental health, and a resplendent monastic setting.

Grisly secrets lurk within its fortified walls: inhabitants afflicted by strange diseases; bodies dropped from towers, chickens pecking at the bits of splattered brain. Playing as a band of plucky escapees, including devoted priest Alfredo and elderly witch Agnes, you're free to move about some areas with relative freedom (like the dusty courtyard that sits next to a vegetable garden) while others are strictly off limits (like the plush living quarters of more distinguished patients). The completion of such objectives does not usually lead to narrative epiphanies - casting the mystery in a new light - but to further its busywork, like looking for a precious emblem in the great crack that carves down one of the monastery’s immaculate sandstone walls.

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