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The Sumerian Game: The ancestor of modern city builders
We spoke with historian Andrea Contato about The Sumerian Game from 1964.
Of course, it would be unwise to say that these genres wouldn’t have existed in anything like their current form without Hamurabi (and thus The Sumerian Game), because text-based simulations were relatively obvious uses for early computers and appeared independently in other places too. Addis, Mabel Bratman, Audrey Cassetta, Frank Forsythe, Harriet Greenberg Gividen, Noble Goodman, Walter Greenberg Forsythe, Harriet Guisti, Milo Hartz, Christine Jass, Andrew Edward Rudolph Kellerhouse, StanleyLeonard, Jimmer Lundberg, Ronald Martin McKay, William Mergardt, Gerard Moncreiff, Bruse Nuccio, Donald Joseph Robinson, Mary Grace Pethick Tice, Kenneth Roswell Sr. Schmidt, Otto Taylor, Robert E. Wing, Richard What’s your background and how did you get involved with The Sumerian Game? These numerous revisions altered various aspects of the game: the text was changed, the number of turns was reduced, the amount of information provided to the player was decreased, and multimedia content was added or modified.
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