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The vampirey Witcher-alike The Blood of Dawnwalker is fast becoming one of my most anticipated RPGs
Former Witcher developers' dark fantasy vampire RPG Blood of the Dawnwalker continues to impress.
Again, we are a ponytailed warrior exploring a fantastical but grounded fuedal medieval land, one populated by worn down peasants who cuss and complain as they pass you by. We can walk directly into the cathedral this time and sit through a service there, but we also need to talk to people to achieve our ends - first the glassy-eyed Abbot who was just baptising an infant with blood (vampires are a known and ruling force in this world) - and then to a Deacon who's cleaning an altar. The intriguing dual-character premise and the unique shape it gives the game; a gruesome supernatural story about vampires and monsters based in a historically accurate and carefully recreated world; and clever gameplay evolutions like having both an easier one-button block and strike combat mechanic, alongside a trickier directional one.
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