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This Video Game Controller Has Become the US Military’s Weapon of Choice


After decades of relying on buttons, switches, and toggles to power weapons and war machines, the Pentagon has settled on a more familiar device: a video game controller.

Produced since 2008 by Measurement Systems Inc. (MSI), a subsidiary of British defense contractor Ultra that specializes in human-machine interfaces, the FMCU offers a similar form factor to the standard Xbox or PlayStation controller but with a ruggedized design intended to safeguard its sensitive electronics against whatever hostile environs American service members may find themselves in. But the recent proliferation of the handset across sophisticated new weapon platforms reflects a growing trend in the US military towards controls that aren’t just uniquely tactile or ergonomic in their operation, but inherently familiar to the next generation of potential warfighters before they ever even sign up to serve. The Navy in particular learned this the hard way following the 2017 collision between the Arleigh Burke-class destroyer USS John S. McCain and an oil tanker off the coast of Singapore, an incident that prompted the service to swap out its bridge touchscreens for mechanical throttles across its guided-missile destroyer fleet after a National Transportation Safety Board report on the accident noted that sailors preferred the latter because “they provide[d] both immediate and tactile feedback to the operator.” Sure, a US service member may not operate an Xbox controller with a “rumble” feature, but the configuration of video-game-style controllers like the FMCU does offer significant tactile (and tactical) advantages over dynamic touchscreens, a conclusion severalstudies appear to reinforce.

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