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Threshold review - a horrifying act of corporate plate-spinning that will take your breath away
Short but powerfully unsettling, Threshold takes aim at the strange and horrifying helplessness of being a small cog in a giant corporate machine, and nails it.
As you settle into a gentle rhythm of keeping the train going and fetching tickets from a special machine to swap for more air cans, questions about the reality of this place start building up - both for your clerk and you as a player. The sparse and potentially unreliable script repeatedly butts heads with the clear evidence in front of you - though the shifting textures of the game's PS1-era visuals certainly contribute to everything feeling just a little bit otherworldly at the same time. As the cycle of corporate plate spinning begins anew, other tasks from Mo start creeping in to split your attention, such as collecting stray planks of wood or keeping the end of the river clear of 'unwanted biomass'.
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