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Tiny Glade 'built' its way to >600k sold in a month


Also: a whole heap of game discovery & platform news, & some bonus radical politics.

We’re guessing you might have seen Pounce Light’s glorious “relaxing building game” Tiny Glade($15), which Ana Opara and Tomasz Stachowiak launched on Steam on Sept. 23rd, after a two-year dev period and a Top 10 appearance in June’s Next Fest. Due to the sheer amount of players, streamers and influencers recommending the game at launch - hence that Overwhelmingly Positive review score - and a Steam ‘takeover’ feature- Tiny Glade also had a visibly good post-launch ‘long tail’: "It’s true, Summer Eternal will not fix the games industry, although as a byproduct of our operation we might generate a panacea for agriculture, astronomy, inaccurate bus timetables, those hoax messages that target your mom, local elections, and syphilis.

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