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Tiny Pointers
This paper introduces a new data-structural object that we call the tiny pointer. In many applications, traditional $\log n $-bit pointers can be replaced with $o (\log n )$-bit tiny pointers at the cost of only a constant-factor time overhead. We develop a comprehensive theory of tiny pointers, and give optimal constructions for both fixed-size tiny pointers (i.e., settings in which all of the tiny pointers must be the same size) and variable-size tiny pointers (i.e., settings in which the average tiny-pointer size must be small, but some tiny pointers can be larger). If a tiny pointer references an element in an array filled to load factor $1 - 1 / k$, then the optimal tiny-pointer size is $Θ(\log \log \log n + \log k) $ bits in the fixed-size case, and $ Θ(\log k) $ expected bits in the variable-size case. Our tiny-pointer constructions also require us to revisit several classic problems having to do with balls and bins; these results may be of independent interest. Using tiny pointers, we revisit five classic data-structure problems: the data-retrieval problem, succinct dynamic binary search trees, space-efficient stable dictionaries, space-efficient dictionaries with variable-size keys, and the internal-memory stash problem. These are all well-studied problems, and in each case tiny pointers allow for us to take a natural space-inefficient solution that uses pointers and make it space-efficient for free.
View a PDF of the paper titled Tiny Pointers, by Michael A. Bender and 4 other authors View PDF Abstract:This paper introduces a new data-structural object that we call the tiny pointer. Our tiny-pointer constructions also require us to revisit several classic problems having to do with balls and bins; these results may be of independent interest.
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