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Treehouse Games on how player feedback shaped Voyagers of Nera


Treehouse Games' Michael Chu talks about how players helped guide the development of upcoming title Voyagers of Nera.

Michael Chu, Treehouse’s CEO and co-founder, told GamesBeat in an interview, “Before we launch into 1.0, we plan to add at least two more biomes and a series of features in our backlog such as new building types for our super builders, more buildable ships, and more server options for players to customize their experience. We’ve rebalanced encounters, added motion warping to dynamically change how far you move when you attack based on distance to enemy, and a ton of feels improvements.” Sailing, swimming, and surfing are all core parts of the game – the first time a player crafts the skimmer or encounters a giant shark is always fun to watch.

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