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Ultros review - a blossoming prog Metroidvania for the green-fingered


Our review of Ultros, a Metroidvania that mixes prog stylings with a little light gardening.

| Image credit: Hadoque/Kepler Interactive In between all this, Ultros is an excellent Metroidvania, with a map that unfolds in every direction, alternating between tunnels, corridors and space atriums and churches and spas where the ceiling rises high above you and you're generally left with two or three exits to ponder. So one ability may allow you to hack through certain walls, while another might let you turn immersion in liquid into kinetic energy: tldr, you get an air boost, which is just a glorious bit of in-game freedom, coupled to some lovely ragdoll animation that sees your legs swinging back and forth as your rush towards the heavens. What indeed, I thought early on, and for quite a while, as I enjoyed the Metroidvania stuff and the prog stylings, but struggled to see why I had met a gardener at the start, and why I was collecting seeds along with organs of my enemies, and why there was a time loop in play that reset things on occasions.

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