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Unity cancels controversial fees to use its game engine tools a year after introduction


Unity has cancelled the controversial Runtime Fee for use of its game engine tools, which charged developers for each g…

Today, in a blog post from new president and CEO of Unity Matt Bromberg, the company announced it will revert back to a traditional subscription model "after deep consultation with our community, customers, and partners". "However, we can’t pursue that mission in conflict with our customers; at its heart, it must be a partnership built on trust," said Bromberg. For its Pro and Enterprise packages, Unity will revert to a traditional subscription, with pricing and qualifying annual revenue thresholds increasing from 1st January 2025.

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