Get the latest tech news

Unity is dropping its unpopular per-install Runtime Fee | Cross-platform game engine saw the downside to "novel and controversial" plan


Cross-platform game engine saw the downside to "novel and controversial" plan.

It certainly was novel — Unity, maker of a popular cross-platform engine and toolkit, will not pursue a broadly unpopular Runtime Fee that would have charged developers based on game installs rather than per-seat licenses. Unity, whose then-CEO John Riccitiello had described in 2015 as having "no royalties, no [f-ing] around," was "quite simply not a company to be trusted," wrote Necrosoft Games' Brandon Sheffield. A massive wave of layoffs throughout the winter of 2023 and 2024 showed that Unity's financial position was precarious, partly due to acquisitions during Riccitiello's term.

Get the Android app

Or read this on r/technology

Read more on:

Photo of Plan

Plan

Photo of Unity

Unity

Photo of Runtime Fee

Runtime Fee

Related news:

News photo

Unity dumps the runtime fee that caused a developer revolt

News photo

Unity has eliminated its controversial runtime fee

News photo

GM and Hyundai plan to work together on cars and clean-energy tech