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Variable Refresh Rate Support Comes to NVIDIA’s GeForce Now Cloud Streaming Service


y Matthew Connatser on March 7, 2024 7:00 PM EST - Posted in - Gaming - NVIDIA - G-Sync - Cloud Gaming - GeForce NOW - VRR Today NVIDIA has brought variable refresh rate support to its GeForce Now cloud gaming service. The company initially promised variable refresh support on GeForce Now back in early January during CES, and has seemingly waited so that it could launch alongside GeForce Now Day Passes, which are also now available.

Today NVIDIA has brought variable refresh rate support to its GeForce Now cloud gaming service. Dubbed "Cloud G-Sync", NVIDIA touts not only a screen tearing-free experience for GeForce Now thanks to variable refresh rate support, but also lower latency thanks to “varying the stream rate to the client, driving down total latency on Reflex-enabled games.” Prior to VRR’s debut on GeForce Now, users either had to enable V-Sync in-game, enable a stream-level V-Sync setting that had the benefit of not locking the game framerate, or accept screen tearing. According to NVIDIA’s technical documentation, variable refresh rate support on GeForce Now can work with both Mac and Windows PCs hooked up to a VRR-capable monitor.

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