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VKD3D-Proton 2.14 Released With New Features For D3D12 On Vulkan


Hans-Kristian Arntzen with Valvej ust released VKD3D-Proton 2.14 as the newest version of this Direct3D 12 implementation built atop the Vulkan API for Valve's Steam Play (Proton). VKD3D-Proton 2.14 brings new features such as DXGI frame statistics, a global frame rate limiter, support for planar video formats, D24 depth bias is now correctly handled on AMD, a new command interop interface that allows DXVK-NVAPI to implement DLSS3 frame generation, and support for various newer Vulkan extensions.

Hans-Kristian Arntzen with Valvej ust released VKD3D-Proton 2.14 as the newest version of this Direct3D 12 implementation built atop the Vulkan API for Valve's Steam Play (Proton). VKD3D-Proton 2.14 brings new features such as DXGI frame statistics, a global frame rate limiter, support for planar video formats, D24 depth bias is now correctly handled on AMD, a new command interop interface that allows DXVK-NVAPI to implement DLSS3 frame generation, and support for various newer Vulkan extensions. VKD3D-Proton 2.14 brings some performance optimizations too such as reducing VRAM bloat for some RDNA2/RDNA3 AMD GPUs, improved CPU overhead in some games, and various other optimizations.

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