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Vulkan 1.3.293 Released With NVIDIA Command Buffer Inheritance Extension


Vulkan 1.3.293 released on Friday as the newest specification for this industry standard graphics and compute API

This new extension allows for game engines and apps to re-use graphics and compute state between command buffers in the execution queue. "This extension allows applications to take advantage of the graphics and compute state that remains valid in the queue between executions of submitted command buffers. This extension relaxes the requirement that all that state needs to be bound and set after begin command buffer and before the next draw or dispatch.

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