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Warren Spector's Thick as Thieves is an intriguing multiplayer immersive sim with Dishonored vibes
If you yearn for the comforts of a dank cobbled street and the allure of a shadowy, smog-swathed corner; if memories of…
It all unfolds in an alternate-history metropolis loosely evocative of Dishonored's Dunwall, where technology and magic combine, where portly guards patrol regular beats, and where rooftops and sewer tunnels are as viable thoroughfares as its rain-soaked streets and squalid alleyways. And reaching a target is a suitably freeform affair, with players needing to plot their own route, pick locks, hijack alarms, bamboozle guards, silence civilians, hunt for clues, and generally use all their cunning to escape with their bag of loot. Image credit: OtherSide Entertainment All this unfolds in an emergent world of roving guards and civilians, where major elements of missions can shift alongside smaller details - perhaps further shaken up by other players' action - in a way that's designed to keep things unpredictable.
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