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WASM GC isn't ready for realtime graphics


wonderful thing that is now available in all major web browsers since slowpoke Safari/WebKit finally shipped it in December. It provides a hierarchy of heap allocated reference types and a set of instructions to operate on them.

Wasm GC enables managed memory languages to take advantage of the advanced garbage collectors inside web browser engines. I’ve used realtime graphics as an example because it’s a use case that is very sensitive to performance issues, but this unfortunate need to copy binary data byte-by-byte is also the reason why strings are trash on Wasm GC right now. I hope the Wasm community group can arrive at solutions sooner than later because it will take a long time to get the proposal(s) to phase 4 and shipped in all browsers, perhaps years.

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