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WebGL Water (2010)
oading... WebGL Water Made by Evan Wallace This demo requires a decent graphics card and up-to-date drivers.
This demo requires a decent graphics card and up-to-date drivers. Draw on the water to make ripples Drag the background to rotate the camera Press SPACEBAR to pause and unpause Drag the sphere to move it around Press the L key to set the light direction Press the G key to toggle gravity Raytraced reflections and refractions Analytic ambient occlusion Heightfield water simulation * Soft shadows Caustics (see this for details) **
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