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What changed - and what didn't - during Assassin's Creed Shadows' four-month delay


Ubisoft has detailed the various steps it took to improve Assassin's Creed Shadows during the game's high-profile four-…

Ubisoft has detailed the various steps it took to improve Assassin's Creed Shadows during the game's high-profile four-month delay from last October to (after a further date change) its now-final release on 20th March. Speaking to Eurogamer's Katharine Castle in Quebec, members of Shadows' development team confirmed the game's narrative had not seen any adjustments, with improvements focused on systems and gameplay. "There's a lot of things across the board," game director Charles Benoit told Eurogamer, "the progression, how we tweak the systems, tutorials, the feeling of hitting with the sword, FX camera.

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